Mini-Games: Part 2

Traditionally, tower defense games are where you set up a whole bunch of soldiers, archers, laser dudes, grenadier monkeys, or whatever thematic damage slinger the game uses to defeat waves of enemies who travel along a predetermined path. You have a castle or some such that when it takes so much damage, you lose.

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GuidesHMAdvice
Mini-Games: Part 1

Mini-games add a wonderful variety and change of pace for your adventures. What are mini-games? They're any kind of puzzle, combat or roleplaying encounter, or activity that is self-contained and might not follow the game's traditional mechanics.

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GuidesHMAdvice
Dressing the Part: Achroite

In honor of Halloween this week, I am giving you the first installment in a six-part annual series (that's right, you better check back in for the next five years). To the best of my knowledge on Tuesday night, no one dressed up like one of our six alien species. We'll let it slide this time.

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Jared Collins
Dev Diary: Progress Report

Most of our recent development diaries have been content-oriented, so we thought it might be time for an update on our progress. Unless we come up with another creation myth for one of our species or some other great post, next week Hunter and I plan to begin our series of discussions on the history of the galaxy. We'll talk about how each of the six species met one another and give lots of insight into why they treat each other the way that they do.

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Dev Diary: Hex Kit

We're excited to announce a partnership with Hex Kit! Hex Kit is a map-building application, designed by Cecil Howe, Ross Squires and Pierre Laferriere, that allows you to easily create beautiful, hex-based maps using hand-illustrated artwork.

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Dev DiaryHMDev Diary