While the vast majority of Achroite are wild and uncivilized, Achroite tribes do adhere to a matriarchy, with each tribe usually led by a great mother. The few Achroite who do integrate into civilization do so out of personal ambition and typically remain within Taes societies. Consequently, the Achroite do not have a unified government and are typically represented by either local mothers or the members of the Taes aristocracy.

Achroite artists and musicians are renowned for their marvelous works, and the Taes believe the Achroite to be the oldest of the sentient species.

 

PHYSICAL TRAITS

The Achroite are native Source Color beings, their small crystalline, prismatic bodies glowing with the pulse of Source Color. Achroite are strongest within a preferred Source Color; however, Achroite ecology requires variegated procreation to maintain proper balance.

  • Average height: 3 feet

  • Prismatic crystalline skin

  • Pulsing glow emanating from within chest

  • Average life expectancy: 1,500 years

    • In theory, Achroite can live for many millennia. Their crystal bodies reach maturity around 400-years old and continue to persist until natural wear deteriorates them. No known diseases affect the Achroite, but their connection to Source Color is vital to their survival. The oldest known Achroite are around 3,000-years old. Achroite in the wild tend to live about 2,000 years, while Achroite in society tend to wear out more quickly and live only about 1,000 years.

 

LANGUAGE: ACHRO

The Achro language is a blend of simple tonal sounds, body language and chromatic fluctuations. Because the language relies heavily on subtle variations in expression, it is a tremendously difficult language for foreigners to learn. Even native Achroite struggle to communicate clearly outside of their tribes, as each tribe uses similar expressions and tones to communicate vastly different ideas.

 

ACHROITE RELATIONS

The only notable cause of division among Achroite is between those who remain wild and those who join foreign civilizations. Wild Achroite, who follow a rigid matriarchy, enjoy harassing civilized Achroite who have adopted more fluid gender roles and authority.

The Achroite have had little interaction with the Auroran; however, these species have found that their interspecial goals are closely aligned. In groups of all six species, the Auroran and Achroite are quick to make alliances.

Achroite believe Regunds’ use of Source Gems is an unnatural abuse of Source Colors, and they view Regund chromatic proficiency as a perversion. As such, it is rare for Achroite to be found working alongside Regund.

Achroite and Seti are generally indifferent to each other. They fought together during the Second Empires War but since then have had little regular contact.

Achroite live peaceably with the Taes. Achroite historians profess the Taes Empire as the “mothers of civilized life.” It is not uncommon for Achroite to join themselves to Taes noble families. Some wild Achroite hold a grudge against the Taes Empire for the Great Collapse, but this is a minority opinion.

The Unysyn are the only race to have gone to war with the Achroite. As such, the Achroite are leery of the Unysyn, but they remain cooperative and willing to discuss any differences that arise.

 

COMBAT ROLE

Archroite are powerful casters, able to adapt as challenges arise. With each color shift into one of their specialized color realms, Achroite grow in power, unlocking new thresholds of power. For an Achroite, each color realm holds a new array of tools and abilities. 

While Achroite can access abilities in all color realms, they can choose to specialize within a few colors to enhance their power when shifting into those color realms.